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Intent vs Reality in Game Design - Part I
This article goes through part 1 of a larger problem when it comes to intended design versus what the end user perceives.
Jocke Sohls
Jul 27, 20249 min read
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A Deep Dive into Game Designs - Active Reload from "Gears of War"
This is an investigation of a piece of game design that I really like from the Gears of War series, and I explain why I like it so much.
Jocke Sohls
Jul 27, 20247 min read
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